Lighting for Games

Here you'll find a collection of personal works in various styles ranging between photorealistic game environments (interior/exterior), illustrative non-photorealistic rendering (stylized interior/exterior) and abstract design. In most cases, unless otherwise specified, all lighting work in these images is my own.

Software used includes Maya, Photoshop, Unreal Engine and other related rendering and modelling software utilities.

You may also like to visit my ArtStation for further descriptions, images, and videos of these scenes and many more ►

CGMA | 10 Week Showreel by Nicholas Staracek Click here to view my work on ArtStation ►| All environments sourced from unreal.com

 

Lighting for Games (Stills) by Nicholas Staracek Click here to view my work on ArtStation ►| All environments sourced from unreal.com