Lighting for Games

Here you'll find a collection of personal works in various styles ranging between photorealistic game environments (interior/exterior) and illustrative non-photorealistic rendering (stylized interior/exterior environments). In most cases, unless otherwise specified, all lighting shown in these scenes is my own work.

Software used in creating these scenes includes Autodesk Maya, Adobe Photoshop, Unreal Engine 4, DaVinci Resolve and other related rendering and modelling software utilities.

If you’d like to see more of my work, please head on over to my Blog or ArtStation for more of my lighting work!


My Scenes (Videos)


My Scenes (Gallery)