Hand of Fate 2
Hand of Fate 2 is a dungeon-crawler-deckbuilder that has adventurers explore a dark fantasy world built from collectible cards distributed by a magical dealer in a meta boardgame. Each overturned card reveals a new trial: third-person combat, high-risk high-reward minigames or Tabletop RPG-style decision making.
I was a Junior Designer at Defiant Development on Hand of Fate 2.
In my role at Defiant Development I was responsible for the following:
Setup, appraisal and adjustment of camera rigs across 40+ combat arenas featured in the main release.
Sequencing of all voice over with character animations for the 'Dealer' in the main release and Endless mode (DLC).
General game balance and difficulty scaling for content featured in both the main release and Endless mode (DLC).
Quality assurance and game testing for the main release and Endless mode (DLC).
Conception, development and release of the documentation accompanying the Hand of Fate 2: Game Master’s Toolkit (mod platform).
Post release support directly with the Hand of Fate 2 community through Steam.
Hand of Fate 2 is now available on PC, Mac, Linux, Xbox One, PS4 and Nintendo Switch.
Hand of Fate 2 was awarded GOTY at the 2017 Australian Game Developer Awards (AGDA).
Hand of Fate 2 has been featured on sites including Kotaku, Game Informer, IGN and Polygon.