Hand of Fate 2


Hand of Fate 2 is a dungeon-crawler-deckbuilder that has adventurers explore a dark fantasy world built from collectible cards distributed by a magical dealer in a meta boardgame. Each overturned card reveals a new trial: third-person combat, high-risk high-reward minigames or Tabletop RPG-style decision making.

I was a Junior Designer at Defiant Development on Hand of Fate 2.

In my role at Defiant Development I was responsible for the following:

  • Setup, appraisal and adjustment of camera rigs across 40+ combat arenas featured in the main release.

  • Sequencing of all voice over with character animations for the 'Dealer' in the main release and Endless mode (DLC).

  • General game balance and difficulty scaling for content featured in both the main release and Endless mode (DLC).

  • Quality assurance and game testing for the main release and Endless mode (DLC).

  • Conception, development and release of the documentation accompanying the Hand of Fate 2: Game Master’s Toolkit (mod platform).

  • Post release support directly with the Hand of Fate 2 community through Steam.

Hand of Fate 2 is now available on PC, Mac, Linux, Xbox One, PS4 and Nintendo Switch.

Hand of Fate 2 was awarded GOTY at the 2017 Australian Game Developer Awards (AGDA).

Hand of Fate 2 has been featured on sites including KotakuGame InformerIGN and Polygon.