Hi there, I’m an experienced Lighting Artist and Design/Development Generalist working on AAA video games.

I’ve been in the industry for a few years now and have had a variety of different roles on the projects that I’ve been apart of. I’m currently on the Quality Assurance team at The Coalition (Xbox Game Studios / Microsoft) working on Gears of War. Previous to that, I was a Game Designer at Defiant Development working on the dungeon-crawler-deckbuilder Hand of Fate 2. I’ve also worked on and released a bunch of indie games which you can view here.

I’m a practicing Lighting Artist. I create my own original scenes in UE4 and undertake relighting studies (typically influenced by aesthetics and film) to better understand and hone my skill set. My style is emphasized by a keen eye for composition and directionality showcased in a majority of my scenes. I’ve been working on developing my eye for value and color in an effort to expand from the high contrast aesthetic that I tend towards in my work. My current artistic goal is to introduce more subtle use of value, less contrast, less crunchy blacks and blown out whites into my upcoming scenes, to achieve less aggressive tonal ranges overall.

I gravitate towards my favourite genres when I embark on new career opportunities / projects / personal work, my favourite gameplay genres are first/third-person shooters and narrative driven games, and my favourite genres for visual style are neo-noir, tech-noir, cyberpunk, and realistic high quality. I have a deep admiration for creatives that are willing to push their understanding of defined genre and to embrace the unknown, seeking new perspective and working what they learn into their own art pieces, thus creating something new and fresh in the process.

Thanks for reading a little bit about me, what I do / am currently doing, and thanks for checking out my work!

Feel free to reach out!



Also find me on social media:


Technical Skills


Some selected accolades


AGDA Game of the Year - Hand of Fate 2

Freeplay 2018, Non-digital Game Award - {<>}

SAE, Creative Achievement Award - G.I.A.N.T.S

Kotaku AU, Featured - G.I.A.N.T.S