Lighting for Games

Here you'll find a collection of personal works in various styles ranging between photorealistic game environments (interior/exterior) and illustrative non-photorealistic rendering (stylized interior/exterior environments). In most cases, unless otherwise specified, all lighting shown in these scenes is my own work.

The software used includes Autodesk Maya, Adobe Photoshop, Unreal Engine 4, Unity Engine and other related rendering and modelling software utilities.

 
 

Lighting Stills